star Wars franchise skills

star Wars franchise skills

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Chee applied for a career as a software tester at LucasArts shortly before Star Wars: Special Edition was rereleased in 1997. The film was an updated version of the 1977 original, with novel visual effects and added scenes. star Wars franchise skills (The special copy proved that the canon is defenseless to recons. In the nearly all egregious instance, an f/x squeeze now has alien chore boy Greedo, not Han Solo, shooting first in the cantina duel. This made Solo a more unsophisticated character.) Chee scoffed at the fanboys who waited in line for three days outside the Coronet to see a movie they previously possessed on VHS. He had the self-restraint to hang around until 5 am on the day of the discharge to queue up.

When Chee got home from the movie, there was a message on his answering machine. He had the gig. “That was the last time I had to wait in line to see a Star Wars movie,” he states.

At first, his career brought about identifying and cataloguing game bugs. His creepy domination of Star Wars lore and his organizational experience permitted him to go up speedily to the role of lead tester, which ultimately led him to work on the 1998 title Behind the Magic.

Magic wasn’t so much a game as an interactive CD-ROM of Star Wars trivia, a treasure trove of data for überfans that integrated a timeline, a searchable glossary, scripts, and trashed scenes. gathering it shoed disagreements in the rule. “There were differences in the layout of the Millennium Falcon between the original Star Wars and The Empire Strikes Back,” says Blackman, who, in addition to being project lead on The Force Unleashed, also wrote and did research for Magic. “The continuity fix is that Han Solo made some modifications to the ship’s interior.”

Around 2000, Chee moved from LucasArts to Lucas Licensing, where he was tasked with creating an even more detailed version of Magic for internal use. “We had several game-design teams, several comic book writers, and dozens of novelists,” Roffman says. “We needed a reference for everyone who was playing in our sandbox.”

Chee was the perfect person for the job. “I’ve been amassing Star Wars knowledge my whole life,” he says. “My friends were always like, what the heck are you ever going to do with all of that?”

Chee’s answer: Create a FileMaker doc star Wars franchise skills similar to the ones he had used to track game bugs. He started transferring information from Magic, from binders, and from the stream of new novels and comics. “You don’t know how much you don’t know until you get here,” he says. “Like, I’d never heard the radio dramas.”